G5 Training Program

Switch Kicks: G5 -Training Syllabus

Switch kicks. Switching between two kicks, this is a rapid rhythm that enables you to deliver two or more kicks in a shorter time.

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Switch kicks. Switching between two kicks, this is a rapid rhythm that enables you to deliver two or more kicks in a shorter time. Two knees and a switch. Sending two knees, one after the other. The principal in the switching kicks is that when you recoil the first kick, then the second kick starts going towards the target. There’s no jump in the first kick, however there is sort of a hop between the end of the first kick and the beginning of the second kick. There is a moment that two legs are in the air. This is done very close to the ground. Two switch knee kicks to pads and in dry drill.

Two regular kicks in a switch. First and second kicks, one after the other. The switch, meaning two legs are in the air very close to the ground. One should feel that the legs, while kicking, are doing sort of a scissor action, a strong one. The first kick can be either with the front or with the back leg and the second kick is with the other one. Two fast kicks hitting, and landing one after the other. You can see this with a dry drill done slowly, or with hitting the targets. Balance the upper body correctly so you can gain maximum reach with each kick.

Regular kick and a roundhouse kick in a switch. Again there is a moment where two legs are in the air, very close to the ground. The first kick hits the target and recoils, and then the second kick starts. In order to enable and efficient roundhouse kick, the best would be if the first kick will be landing, preparing the body, preparing the torque of the pelvis so the roundhouse kick will be efficient. We’re demonstrating here kicking two targets. So the first kick goes to groin level more or less, and the second kick goes with the seam, or instep, towards the thigh of the opponent. In reality naturally, we prefer to kick strong with the ball of the foot to the knee or to the lower ribs, all according to the preference and the capabilities of the performer himself. Often in the dry drill you see the switch close to the ground and you see that the landing of the first kick is practically a preparation for the second kick. So the toes of the base leg are already pointing outward to enable the roundhouse kick.

Side-kick and a back kick in a switch. The trainee is doing a side-kick, recoils, turns, and do a back kick. The recoil is fast, the turning is fast, the landing of course is very fast, and the back kick should find it’s way to the target as soon as possible. The first kick lands already with the toes away from the target to enable the back kick. The point of landing of the first kick should be located correctly so the second kick will hit its target. The second kick can be a defensive kick backwards or with more of a turn a bit more similar to a side-kick, however the idea is to give a very early second kick, which means the knee of the kicking leg should be directed relatively downwards. Also in the dry drill, we see the two kicks, we see the recoil, and we see the switch. In this switch here as in the previous techniques, there is a moment where two legs are in the air and rather close to the ground.

A. Switch Kicks

  1. Two regular kicks in a switch
  2. Switching: a regular (front) kick and a roundhouse kick
  3. Side kick and a defensive back kick with a spin and switch

B. Additional Defenses Against Kicks

  1. Bursting forward with a high knee, shin at a diagonal, landing a knee strike on attacker's thigh.
  2. Against regular Kicks:
    1. Switching heels and attack with regular kick to the groin
    2. Side step with straight punch, follow with regular kick with rear leg

C. Advanced Defenses Against Pistol Threats

  1. Pistol aimed at back or side -- assailant at a distance
  2. Pistol aimed at back or side -- assailant very close
    1. Turn and grab elbow (if pistol at back)
    2. Turn and grab wrist (if pistol at side)

D. Attack, Defend, Attack (Part 1)
Person A -- attacks;
Person B -- defends, moves to dead side and counters.
Person A reacts with defenses and counters as needed;

Person A Executes → Front kick Roundhouse kick Side kick Right punch
Person B Executes → Outside defense to either side & counter Defense with forearm(s) & counter Stop kick Inside defense & counter
Person A Executes → Inside defense & counter Hand defense & counter Scooping defense & counter Defend & counter

Note: Person A should not use his first attack as a fake.

E. Attack, Defend, Attack (Part 2) - Opponent reaches Dead Side:

Person A -- attacks;
Person B -- defends; moves to dead side and counterattacks.
Person A reacts as follows:

  1. Continues with hammer fist or a kick backwards - the head kept low.
  2. Spins and attacks with a hammer strike or a back kick.

Note: Kick backwards can be regular or defensive, with or without a spin. Objective is to keep the distance from Person B, who is attempting to counterattack.

F. Attack, Defend, Attack (Part 3)

  1. Semi-free practice -- initial attack (strike / kick) is known, but B's reaction is unknown to A.
  2. Free practice -- initial attack is unknown to B. B should respond most efficiently.

Note: Person A - initiates an attack (at first a known one and later an unknown one). This training simulates one segment of a fight. Free practice should be permitted only after the student has practiced and obtained proficiency in all of the preceding exercises and principles.

G. Releasing Caught Kicking Leg

  1. Leap forward pulling caught leg, grab opponent, and counter with a strike and/or a knee kick.

H. Close Range Techniques / In-Fighting

Defender's objective -- deal with an in-fight situation:

  1. Retreat diagonally backward, executing counterattacks with punches and kicks
  2. Grab or trap attacker to limit his movement and counterattack
  3. Throw attacker with previously learned techniques
  4. Practice slow fighting while emphasizing in-fight situations

I. Dealing with a Continuous Attacker -- Whilst releasing from previously learnt releases on the ground

  1. Attacker launches more attacks during counteraction done by the defender.

J. Mental Training and Visualization

  1. Focus and concentrate on a point (min of 10 minutes, distance 2.5 - 3 mtrs.)
  2. From defeat to success -- visualizing a self-defense/fighting situation. In 5-6 steps, progress from defeat to a winning outcome.

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