P5 Training Program

P5 Lecture/Theory I

One should train mentally to deal with confrontation, to deal with violence, to deal with friction with other people, to deal with attacks…

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One should train mentally to deal with confrontation, to deal with violence, to deal with friction with other people, to deal with attacks. It’s very clear that every physical confrontation, every physical attack, every incident which is a violent incident, you need mental resources to withstand them, to hold there, to keep on going, to overcome stress, to overcome the anxiety, to overcome all these destructive feelings. Every confrontation is also mental. By the way, not every confrontation is also physical.Whatever confrontation you are facing, the end of it is you have to be the winner. What does it mean to be the winner? Very simple. That the opponent either doesn’t want or cannot continue. That’s it. It doesn’t mean that you punched him. It doesn’t mean that you attacked him more or less. It just means that the opponent would not be able or will have no desire to still be at a risk to you, to still be dangerous to you.

So, in your training, and naturally if it happens in reality, remember this, that you need to continue and strive to win and finish the situation, and the desired outcome is that the attacker is unable or doesn’t want to continue. Train on it.

A. Rolls and Break-Falls

  1. Combination of rolls (forward/backward) and break-falls (all types)

Notes: For adults, this subject may be considered to be tested in full at higher level (G1).

B. Defenses Against Regular (Front) Kicks

  1. Stabbing defense with back forearm
  2. Low inside forearm defenses, with high elbow / low palm

C. Defenses Against a High Roundhouse Kick

  1. Outside forearm defense (outside fleshy part), and simultaneous counterattack with kick
  2. Outside forearm defense, advancing diagonally forward, kicking with the opposite leg
  3. Using both forearms (inside fleshy part) - body turn, advance diagonally forward
    1. Using both hands, outside with forearm, inside
      with palm - body moves similar to number 3

Notes: Techniques to be taught from a general ready (outlet) stance. Later practice from any passive or ready stances; attacker can kick with either leg- Variations on the above

D. Escaping Bear Hugs

  1. Low bear hug from the front, arms are free - get good base and counterattack (elbow strikes, hooks, and / or kick to the groin)
  2. Lifted in a bear hug from the rear, arms free / trapped - wrap one leg and counter
  3. Lifted in a bear hug from the front, arms free / trapped - wrap one leg and counter

E. Releases from Hair Grabs or Pulls

  1. Prevention – according to the regular timeline
  2. One-handed hair grab from the front - bend forward, apply leverage on wrist
  3. Pulled forward and down - burst forward, block knee or punch; first counter to the groin
  4. Pulled from the side - burst forward in the direction of the pull, defend and counterattack
  5. Pulled from behind – spin back in the direction of the pull, defend and counterattack

F. Escaping Chokes on the Ground

  1. Attacker sitting on the defender - applying a very close, low choke
  2. Attacker sitting on the defender - choking with straight elbows

Notes: Practice various and multiple counterattacks; end the scenario in a standing position.

G. Ground - Opponent Standing or Sitting on Top and Punching

  1. Attacker punching from a mount position - defend, counterattack, trap, bridge.
  2. A standing opponent tries to strike – hand and body defense, counter with kicks (punch at close range).

H. Defending Against Impending Knife Threat

  1. From the front at mid-range – with a grip on opponents wrist
  2. Same with variations on position of the knife and attitude of attacker.

I. Defending Against Unexpected/Unfamiliar Attacks

  1. Escaping all types of grabs, chokes, bear hugs, headlocks, etc., from all angles and in multiple variations
  2. Same as no. 1 above - with the elements of surprise and stress
  3. Defending against varieties of punches and kicks, coming from different angles and aimed at various targets; starting from several different stances.

J. Returning Attacker

  1. Following defender's technique, the attacker returns and attacks, with or without a weapon

K. Protecting a Third Party

  1. Principles and techniques of:
    1. Screening
    2. Warning verbally
    3. Removing 3rd party from area, front approach and turning: with pull and push with two hands;
      with grab of upper arm.
  2. Attack the attacker - rescuer may approach the attacker from any direction
  3. Take down with a Knee-stomp from behind – to separate attacker from victim

L. Fighting Games, 4 Against 1

  1. Two hand strikes every two seconds
  2. Two punching or kicking attacks every two seconds

M. Fighting Skills

  1. Slow fighting
  2. Light fighting with protective gear (groin protection, boxing gloves, shin pads, mouthpiece; headgear is recommended)

N. Simulation and Tactics – P5 - Two Attackers Against an Accompanied Defender

  1. Description: Two strolling people are approached by two attackers. First, the attackers approach from the front, at the next stage, they may take a divided approach.

1. Breathing and Focusing

  1. The 3 levels of breathing, separately and in full breathing
  2. Standing with mind control
  3. Very slow motion technique. Use a basic technique, recommended with defense and counter, moving the center of gravity (shifting of body weight)

2. Escaping Two-Person Wrist Grabs

  1. When possible, use leverage by circling and lowering elbows
  2. Kick one attacker then the other - with one or both legs
  3. When a third, dangerous attacker approaches - kick this attacker first

3. Escaping Full Nelsons

  1. Prevention – grab opposite hand and counterattack
  2. Scraping and creating leverage on fingers.

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