G1 Training Program

G1 Lecture/Theory II

As a fighter in a fight, or a person during a violent confrontation, three types of elements may hinder you, may influence you…

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As a fighter in a fight, or a person during a violent confrontation, three types of elements may hinder you, may influence you, may influence your mental state. The first is who is in front of you? Whether it’s a bigger person, more masculine, or a smaller person, a young person, a woman. Who is your attacker? Who is the person that is confronting you?

This is influencing you mentally, the person who has a weapon in their hand. The size of the person, the violence in his face, the craziness in his eyes. All of this may influence you. The second is the place that you are in, whether it’s a nice resort, or it’s a crowded area. Whether it’s a dark alley, or a lit beach. The place itself is influenced you mentally.

The last thing, the third thing, is the situation itself. Of course we are in a confrontation, but are you by yourself or with other people? Is there one person, or multiple opponents? Who is with you? What are your goals? Whether you’re an officer of the law, or a civilian who wants to get home safely. The situation is influencing you also.

The truth is, and it’s very important to understand, that you must not be influenced by this three kinds of elements. If they influence you, they change you. They hinder your abilities. They drain your mental resources. If you don’t care about who is in front of you, and what is in front of you, and the place that you are at, and the whole situation, naturally you can function much, much better. Practice the different drills how to neutralize this mental effect on you as a person in a confrontation; you as a fighter in a fight.

A. Dealing with Falls

  1. Hard break-fall forward (when needed, trainee will be tested falling from the knees).
  2. Sideways roll

B. Attacks

  1. Headbutt – forward, backward & sideways
  2. Elbow strike against a group of attackers

C. Kicks

  1. Sliding kicks – using a sliding advance for: regular front, defensive front, side, round-house and defensive back kicks. From any chosen stance, kick with front or back leg.

D. Takedowns and Throws

  1. Big sweep - from the outside
  2. Machine gun takedown - from the side (head to back of the opponent)

E. Defenses Against Medium and High Side Kicks
Note: stop kicks are also effective against sidekicks.

  1. Retreat backwards, lift your front leg with low outside defense (using the front hand).
  2. Sweeping (low) outside defense (forearm) against sidekicks of medium height.
    1. Using the front hand while advancing diagonally,
      with the back leg.
    2. Using the back hand to sweep the side kick.
  3. Sweeping inside defense with the front forearm against
    a high side kick.
  4. Defense against a high side kick from the side - outside
    defense upward while lowering and leaning
    the upper body away, countering with a low side kick.

F. Releases From Wrist Grabs While on the Ground
(attacker has mounted the defender)

  1. Slide /circle one hand, throw with hip, roll and counterattack.
  2. Grab one hand overhead, bridge and roll to the grabbed side.

G. Escaping from Headlocks and Chokes While on the Ground

  1. Escape from choke (or head slam) while attacker is sitting on defender (face-down)
    1. Use a pluck and turn.
    2. Use the upper arm and turn.
  2. Escaping a headlock from behind - (starting from a sitting position) - free a leg and turn.
  3. Escaping a headlock from behind while attacker is sitting on defender (face-down).

H. Defending Against a Standing Opponent When Defender is on the Ground

  1. Attacker delivers a regular kick to the head / upper body – outside forearm defense
  2. Attacker delivers a stomping kick to the upper body – inside forearm defense
  3. Attacker jumps high on the defender and stomps with one or two legs - clam-like
  4. "Free work" - against combinations of attacks – includes relevant tactical moves.

I. Defenses Against Overhand (Regular) Stab

  1. Kick defenses, as in previous levels.
  2. 360° defense - hook and catch the attacking arm to prevent further stabs. Option also to end with disarming assailant.
  3. When attacked from the side (left/right)
    1. Defend (block) and counterattack, control (grab) as early as possible or move away
    2. Defend lean away and kick

J. Defenses Against Underhand (Oriental) Stab

  1. For medium range attacks - defend with diagonal forearm, end with disarm
  2. For close range attacks - use 360° defense with multiple counterattacks. Deal with: strong upwards attack; repeated attacks; retreating attacker and groggy (wrap attacker's forearm)
  3. Against attacks from the side (in-front of the arm) – defend with the closest forearm while moving to the live side; switch hands and counterattack - against attack with same hand.
  4. Against attacks from the side (behind the arm) – defend with the closest forearm and switch hands, while moving to the blind (dead) side - against attack with same hand.

K. Defense Against a Handgun Threat from the Front

  1. Defense against a pistol threat from the front.
  2. Variations - gun held at various heights, angles and distances, in either or both hands.

L. Defenses Against Previously Unknown Attacks from a Variety of Angles

  1. Defend against an attack previously unknown to the defender. The trainee is encouraged to use a technique as close as possible to what has been practiced.

M. Dealing with a Continuing Attacker – Whilst releasing from previously learnt Chokes and/or Headlocks

  1. Attacker launches a second attack (as a grab, strike or kick) during the counteraction that the defender is doing against the first one.

Defending Horizontal (Swing) Stick Attack to the Legs

  1. Burst forward
  2. Defend with the shin
  3. Defend with a stop kick to the stick/hands

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