G3 Training Program

Defending an Attempt to Throw G3 -Training Syllabus

Defending an attempt to throw. The attacker is trying to grab you and to throw you. It can be different types of throws or sweeps…

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Defending an attempt to throw. The attacker is trying to grab you and to throw you. It can be different types of throws or sweeps, meaning hip throw, head throw, use a throw while grabbing the clothing, grab and lift, all different sweeps. Prevention and avoidance. If it’s possible, talk only. Move away from the opponent. Do any type of hand defenses, circle around the opponent. You must not find yourself in the channel of his advance. Usually in this type of soft solution, talking to the opponent is an integral part of the solution. Defending and counterattacking. Use the appropriate deflection or block of the opponent’s hands, and counterattack as soon as you can. You can use the inside defenses or outside defenses.

If both hands are busy, counterattack with the kick. If not, naturally it’s possible to do a simultaneous counterattack or early counterattack with the hands. Another type of prevention, block the opponent’s hand as you move out of the channel and counterattack. If this is possible and appropriate, naturally you can grab a hold of the opponent’s arm, control the opponent while you’re counterattacking him. Another way of prevention. This is at the medium range. Use both hands and both palms to deflect the opponent’s head, change his line of movement, deflect his advance, and move to the opposite direction. The appropriate counterattacks can be utilized. Here’s an example with no counterattacks, just deflect the opponent’s advancing and move away from the danger zone.

If the aggressor managed to grab a hold of you and now he’s in the process of advancing closer body to body in order to throw you, the most appropriate option will be to block his way to stop him from getting close to you, and counterattack as soon as you can. All these grappling and throwing techniques, the opponent is trying to put his pelvis, his hip area close to yours or touching yours, use his hips as a leverage, as a pivoting point in order to throw you. The principles of these throws: shoulder throw, head throw, hip throw are clear. In order to avoid being thrown the most appropriate action can be to give distance between the hips, between the pelvises.

Here the first example is with two palms, but this is relatively an earlier defense. Send two palms to block the opponent’s pelvis from getting close to you. First counterattack can be with a knee kick, or with one hand while the other is keeping the pelvises apart. While the opponent is pulling you, you should lower yourself a little bit. Retreat with the pelvis, retreat also with your feet. Keep the opponent away. Push strongly with both palms against the opponent’s pelvis. This action resembles the bench press, or sort of a pushup. You should keep your elbows relatively straight. This will create a structure that will make it very difficult for the opponent to get close to you.

Continue as soon as you can with counterattacks and the most appropriate ones are either with one hand as the other one is keeping the distance. Knee kicks towards the groin or towards the thigh of the opponent are most suitable. If the time is short, one can use the forearm stop, the forearm block. This is a simple block, sort of a 360 outside defense, meaning the forearm is blocking the opponent’s attack. This attack is really his hips that are getting close to you. You lower your shoulders, lower your torso, block with the forearm, keep your pelvis away from the opponent, and strike the opponent as soon as you can. A very good attack can be a palm strike with three fingers, meaning the palm and the fingers are in sort of a whip action, hitting the groin of the opponent.

After the first attack or attacks to the groin, continue with more attacks towards other vulnerable points. Finishing mode. As usual, tactical decisions should be suitable to the event.

A. Takedowns - Cavalier Leverage on the Wrist Joint

  1. Backward - step diagonally backward while securing the attacker's hand.
  2. Forward - advance forward against resistance.
  3. With an elbow strike - done as in numbers 1 or 2.

B. Escaping Holds in a Sitting Position (using previous principles and techniques)

  1. Methods for getting up from a chair – in place, forward, sideways, backward.
  2. Falling backward from a chair
  3. Escaping from chokes; four directions
  4. Escaping a headlock from behind

C. Defending an Attempt to Throw (attacker coming from front or side)

  1. Attacker approaches to grab clothing or body, low or high – prevention
  2. Attacker grabbed and attempts to throw – appropriate push, lower central mass and attack.

D. Defending Stick Attacks

  1. Against a swing from below (cricket, golf) – stabbing defense
  2. Against an overhead swing coming from the side – turn and step.
  3. Against a horizontal swing from the side – 2 forearms (one high, the other high or low)

E. Defense Against Knife Attacks from Various Angles

  1. Defense against an attack from the rear – move, defend and counter so as not to get stabbed by the second attack.
  2. Defense against straight knife attack from the side – turn to the dead side.
    1. Against a high straight stab (neck)
    2. Against a low straight stab (ribs)
  3. Defense against an assailant attacking from various angles (including from behind) – with elements of surprise.

F. Defense Against Handgun Threats

  1. Gun at the side held against defender's side (ribs), behind arm
    1. Deflect, turn and wrap.
    2. Deflect turn and grab with back hand
  2. Handgun held against defender's side (ribs), in front of arm.
  3. Gun threat from behind, held against the back - train defense for various heights (from lower back up to head level).
    1. Turn to either side – wrap of arm.
    2. Turn to dead side – grab with back hand.

G. Dealing with a Continuous Attacker – Whilst Defending Against Previously Learnt Punches and/or Strikes

Attacker launches a second attack during counteractions that the defender is doing against the first.

H. Correct Decision Making

  1. Defend against (unknown) attacks, from a variety of angles, distances, directions, etc'
  2. Responding to opponents reactions –
    1. Following with kicks (and punches) an opponent that retreats or moves sideways.
    2. Following with kicks and punches, according to changes in distance and ranges against an opponent that moves to any direction.

I. Overcoming Disorientation Caused by an Attack (groggy)
Problem: Defender suffering pain and/or concussion resulting in inability to breath or function, the defender's tendency is to remain in standup fighting.
Solution: Fall sideways, softly to the ground, with legs toward the opponent, counterattack.
Advantage: Taking the initiative recuperates; improving position.
Disadvantage: against more than one attacker; problematic terrain

J. Simulations of Real-Life Situations/Scenarios

Dealing with an attacker outside or while seated in a car.

K. Fighting Drills

  1. Mental training – improving and deepening.
  2. Slow fighting and light fighting exercises.
  3. Elements of CQB – wall, corner (inside, outside), door, staircase.
  4. Simulated “real” fighting with protective gear.
    1. Students will be tested in two rounds of fighting.

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