G1 Training Program

Attacks G1 -Training Syllabus

Attacking with headbutts. It is clear that the head is a heavy object and a rigid one…

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Attacking with headbutts.

It is clear that the head is a heavy object and a rigid one. You can use the head in the appropriate manner to create rather much damage to different type of targets. Mainly, to the head of the opponent. We can distinct among five areas to attack with. As an attacker, you can direct the upper part of the forehead, two points above the side of the eyes, and at the back, two points that are behind the ear, and above towards the upper part of the skull.
Hitting with a headbutt should be done with momentum, with speed, with recoiling, hitting fast, and continuing to the next phase. It is most efficient to pull the target, to pull the opponent, into the headbutt. Striking forward, send a hitting point and the whole head, in the direction of the target. Lowering the chin downwards. Hitting backwards, send the point towards the target while lifting the chin and arching a bit. One should know the effect of the impact due to the fact of giving a headbutt.

Elbow strike against a group.

The need is to burst forward and pass through a group of people who are posing a danger for yourself. Bursting forward with an elbow strike, a forearm strike forward. The elbow, the forearm, the fist of one hand should be hitting at two points usually. Meaning, two different opponents. The other hand can do the same, or strike one opponent only. With the strike, you are creating an opening that lets you pass through and escape that group of people.

The striking hands are high. Direct the strikes to the necks or chins of the opponents. You should lower your head between your shoulders. With maximum momentum and speed, with a strong strike, hit the group of people. The position of the fists are as usual, around 45 degrees turned. Striking the opponents and with opening your arms pushing the opponents to the sides a bit to enable a larger opening for yourself. As needed, you can add a tactic of retreating halfway and then burst forward towards the opponents.

The retreat is done with a turn. The group thinks you are escaping. They start reacting to chase you. This retreat and return makes some sort of a fake that enables you to surprise the group with the attack towards them. Such a surprise catches them off-guard and enables you to reach maximum effect with your attack.

A. Dealing with Falls

  1. Hard break-fall forward (when needed, trainee will be tested falling from the knees).
  2. Sideways roll

B. Attacks

  1. Headbutt – forward, backward & sideways
  2. Elbow strike against a group of attackers

C. Kicks

  1. Sliding kicks – using a sliding advance for: regular front, defensive front, side, round-house and defensive back kicks. From any chosen stance, kick with front or back leg.

D. Takedowns and Throws

  1. Big sweep - from the outside
  2. Machine gun takedown - from the side (head to back of the opponent)

E. Defenses Against Medium and High Side Kicks
Note: stop kicks are also effective against sidekicks.

  1. Retreat backwards, lift your front leg with low outside defense (using the front hand).
  2. Sweeping (low) outside defense (forearm) against sidekicks of medium height.
    1. Using the front hand while advancing diagonally,
      with the back leg.
    2. Using the back hand to sweep the side kick.
  3. Sweeping inside defense with the front forearm against
    a high side kick.
  4. Defense against a high side kick from the side - outside
    defense upward while lowering and leaning
    the upper body away, countering with a low side kick.

F. Releases From Wrist Grabs While on the Ground
(attacker has mounted the defender)

  1. Slide /circle one hand, throw with hip, roll and counterattack.
  2. Grab one hand overhead, bridge and roll to the grabbed side.

G. Escaping from Headlocks and Chokes While on the Ground

  1. Escape from choke (or head slam) while attacker is sitting on defender (face-down)
    1. Use a pluck and turn.
    2. Use the upper arm and turn.
  2. Escaping a headlock from behind - (starting from a sitting position) - free a leg and turn.
  3. Escaping a headlock from behind while attacker is sitting on defender (face-down).

H. Defending Against a Standing Opponent When Defender is on the Ground

  1. Attacker delivers a regular kick to the head / upper body – outside forearm defense
  2. Attacker delivers a stomping kick to the upper body – inside forearm defense
  3. Attacker jumps high on the defender and stomps with one or two legs - clam-like
  4. "Free work" - against combinations of attacks – includes relevant tactical moves.

I. Defenses Against Overhand (Regular) Stab

  1. Kick defenses, as in previous levels.
  2. 360° defense - hook and catch the attacking arm to prevent further stabs. Option also to end with disarming assailant.
  3. When attacked from the side (left/right)
    1. Defend (block) and counterattack, control (grab) as early as possible or move away
    2. Defend lean away and kick

J. Defenses Against Underhand (Oriental) Stab

  1. For medium range attacks - defend with diagonal forearm, end with disarm
  2. For close range attacks - use 360° defense with multiple counterattacks. Deal with: strong upwards attack; repeated attacks; retreating attacker and groggy (wrap attacker's forearm)
  3. Against attacks from the side (in-front of the arm) – defend with the closest forearm while moving to the live side; switch hands and counterattack - against attack with same hand.
  4. Against attacks from the side (behind the arm) – defend with the closest forearm and switch hands, while moving to the blind (dead) side - against attack with same hand.

K. Defense Against a Handgun Threat from the Front

  1. Defense against a pistol threat from the front.
  2. Variations - gun held at various heights, angles and distances, in either or both hands.

L. Defenses Against Previously Unknown Attacks from a Variety of Angles

  1. Defend against an attack previously unknown to the defender. The trainee is encouraged to use a technique as close as possible to what has been practiced.

M. Dealing with a Continuing Attacker – Whilst releasing from previously learnt Chokes and/or Headlocks

  1. Attacker launches a second attack (as a grab, strike or kick) during the counteraction that the defender is doing against the first one.

Defending Horizontal (Swing) Stick Attack to the Legs

  1. Burst forward
  2. Defend with the shin
  3. Defend with a stop kick to the stick/hands

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